Syllabus version 4.5
Course Description
This NYU Cinema Studies seminar examines the theory and practice of various forms of "new media" (websites, video games, interactive applications, telepresence, virtual worlds, hypertext novels, digital video, ...) and of museum multimedia installations. Students will view a variety of these newer works. They will study a number of new media theories (Manovich, Wardrip-Fruin/Montfort) and will apply relevant older theories (Debord, Benjamin) to the contemporary new media landscape. The course will continuously monitor the daily news for illustrations of changes in the general media landscape. And the seminar will zero in on how all of this is likely to influence the future of cinema.
Some major topic areas
- Descriptions of New Media
- Theories of New Media
- Interactivity
- User-generated content
- Viewer communications (both between viewers and from viewer to
creator)
- Games
- Post-Cinema distribution channels
- Changes to Cinema production, industry, and distribution
- Examine recent changes in publishing prompted by digital
(including interactivity), and see if that can help us anticipate
changes to Cinema
- Preservation issues
Syllabus
Jan 23 Introduction
- Personal introductions
- Syllabus and Logistics
- Introduction to entire class
- DVD screening of Steven Lisberger's Tron (1982) and discussion exploring games, human relation to technology, how today's views of technology differ from 25 years ago, etc.
- Cellphone novels: how do economic and
tecnological factors spawn what may be a new genre? -- Thumbs
Race as Japan's Best Sellers Go Cellular, Sunday New York Times,
January 20, 2008, by Norimitsu Onishi
- Merce Cunninham goes online -- Dance: An Old Mentor's New Medium , Sunday New York Times, January 20, 2008 , by Julie Bloom
- Art
Review | 'Television Delivers People' -- What’s on the Art Box? Spins,
Satire and Camp by Karen Rosenberg, NY Times, Jan 11, 2008
Jan 30 What is New Media?
Assignments due before class:
Topics covered:
- Guest
Bob Stein, founder of Voyager (the first significant Multimedia
publisher) and founder and director of the Institute for the Future of
the Book
- History of New Media
- The Future of the Book
- What can we learn from changes in book
publishing that will help us anticipate changes in cinema?
- What is new media?
- How do we see it?
- Differing viewing environments
- Presentations & discussion:
Websites as tie-ins to films
- Websites make it easy to catch a missed TV show, USA Today, January 22, 2008
- San
Francisco security cameras' choppy video, SF Chonical, January 28,
2008
- Loud
Crashes, Dignified Stereotypes and a Touch of Wagner, NY Times,
January 26, 2008
Current Events:
Feb 6 Telepresence and Telecollaboration
Assignments due before class:
- Lev Manovich's The Language of New Media, chapters 3-4
- Howard Besser's Longevity
of Electronic Art
- Catching up:
- Discussion of Bob Stein visit
- student
presentations of complex websites for films
- Discussion of Manovich and Darley readings
- 9 Evenings: Theater
and Engineering Oct 1966 (from Youtube)
- Forgotten or garbled history
- Billy Klüver and Experiments in Art and Technology (from Langlois Foundation)
- Techniques
for producing "realism" -- reflectivity
of light from Ed Catmull's 1974 thesis; later billiard
balls reflexivity; later motion
blur,
- ILM differences from Pixar
- Technology
to simulate realism in Star Wars had direct parentage (Murch in Conversation,
...)
- Advertising:
For Marketing, the Most Valuable Player Might Be YouTube, NY Times,
Feb 5, 2008
- Great
Firewall of China Faces Online Rebels, NY Times, Feb 4, 2008
- The Video Game May Be Free, but to Be a Winner Can Cost Money, NY Times, Jan 21, 2008
- In
CBS Test, Mobile Ads Find Users, NY Times, Feb 6, 2008
- Amazon
to Buy Audiobook Seller for $300 Million, NY Times, Feb 1, 2008
Current Events:
Feb 13 Telepresence and Telecollaboration; New Media & History; Database Aesthetics (part 1)
- Read:
- Lev Manovich's The Language of New Media, chapter 5
- Victoria Vesna's Database Aesthetics: Art in the Age of Information Overflow, introduction and chapters 1-5
- Look over the website for 24/7 - a DIY VIdeo Summit (where Howard is this week)
- viral distribution -- Yes We Can song has 9 million views
in one week, even though the producer only showed it to a handful of
people
- Oral class presentation assignment (discussion of who reads which titles and presentation dates)
- 24/7 - a DIY VIdeo Summit
- Howard's
notes
- Howard's
photos
- Continue from last week
- Video excerpts of Electronic Café
- Telepresence and Telecollaboration
- Compositing
- Technology, Style, Narrative, & Illusion
- How form influences content
- Database Aesthetics and thinking
-
- Guest:
Joshua Greenberg
(NY Public Library's Director of Digital Strategy and Scholarship,
formerly History Professor at George Mason University's Center for
History and New Media) on Interesting
Career Trajectories (2:30)
- His dissertation "From
Betamax to Blockbuster: Mediation in the
Consumption Junction", examining the transition from watching films in the social
space of a cinema, to watching in the personal space of a home - GMU's Center for
History and New Media
- His plans for NYPL
- Current Events:
- Author
Faults a Game, and Gamers Flame Back, NY Times, Jan 26, 2008
Feb 20 New Media and Museums and other Repositories
- Read:
- Steve Dietz's The Database Imaginary:
Memory_Archive_Database v 4.0 in Victoria
Vesna's Database Aesthetics: Art in the Age of
Information Overflow, chapter 6
- Steve Dietz, Howard Besser, Ann Borda, and Kati Geber with Pierre Lévy. Virtual Museum: The Next Generation (2004)
- Besser, Howard (1997). The Transformation of the Museum and the way itís Perceived , in Katherine Jones-Garmil (ed.), The Wired Museum, Washington: American Association of Museums, pages 153-169
- Media Matters: Collaborating Towards the Care of Time-Based Media Works of Art http://www.tate.org.uk/research/tateresearch/majorprojects/mediamatters/
- Besser, Howard (1994). Fast Forward: The Future of Moving Image Collections , in Gary Handman (ed.), Video Collection Management and Development: A Multi-Type Library Perspective, Westport, CT: Greenwood, p. 411-426.
- Besser, Howard (2001). Digital Preservation of Moving Image Materia l,The Moving Image, Fall, pages 39-55
- Besser, Howard (2000). Digital Longevity , in Maxine K. Sitts (ed.) Handbook for Digital Projects: A Management Tool for Preservation and Access, Andover Mass: Northeast Document Conservation Center, pages 155-166
- Variable media Initiative
- Preserving the Rhizome ArtBase . Richard Rinehart
- Richard Rinehart, " Archiving the Avant Garde: Documenting and Preserving Variable Media," D-Lib Magazine, 8 (5), May 2002
- Rinehart, Richard," The Straw that Broke the Museum's Back? Collecting and Preserving Digital Media Art Works for the Next Century "
- Student
projects on websites from commercial films posted
- New Media and Museums
- Repositories of New Media
- Preservation Issues
Feb 27 Database Aesthetics (part 2)
and Cinema as Spectacle
- Read:
- Victoria Vesna's Database Aesthetics: Art in the Age of Information Overflow, chapters 7-10
- Andrew Darley's Visual Digital
Culture: Surface Play and Spectacle in New Media Genres, chapters 2-3
- More on Database Aesthetics
- Games
- History and tradition of popular entertainment and spectacle
- Signification and Representation
- Is the form of communication more important than the content?
- Current events:
- Making a familiar franchise into unique game, SF Chronicle, February 25, 2008
- Jury's
quandary: Is porn photo fake? Prosecutors struggle to prove
pictures not digitally altered, SF Chronicle, February 25, 2008
Mar 5 History and Future of New Media
- Turn in a one page summary of what you
intend to do for your final paper/project
- Read:
- Lev Manovich's The Language of New Media, chapter 6
- These articles on the future of cinema are optional:
- Intensified Continuity: Visual Style
in Contemporary American Film
David Bordwell
Film Quarterly, Vol. 55, No. 3. (Spring, 2002), pp. 16-28.
http://links.jstor.org/sici?sici=0015-1386%28200221%2955%3A3%3C16%3AICVSIC%3E2.0.CO%3B2-3
- Technology in Search of an Artist:
Questions of Auteurism/Authorship and the Contemporary Cinematic
Experience
Anna Notaro
The Velvet Light Trap - Number 57, Spring 2006, pp. 86-97
http://ezproxy.library.nyu.edu:2115/journals/the_velvet_light_trap/v057/57.1notaro.html
- eEmpires
Rita Raley
Cultural Critique - 57, Spring 2004, pp. 111-150
http://ezproxy.library.nyu.edu:2115/journals/cultural_critique/v057/57.1raley.html
- When Analog Cinema Becomes Digital
Memory
David Tafler
Wide Angle - Volume 21, Number 1, January 1999, pp. 181-204
http://ezproxy.library.nyu.edu:2115/journals/wide_angle/v021/21.1tafler.html
- Re-mediating
Vernacular Creativity: Digital Storytelling
Jean Burgess
First Person: International Digital Storytelling Conference, Australian Centre for the Moving Image, Melbourne, Australia, February 2006
- Look at these older multimedia works, and how they have been translated so that they work in today's environments:
- Laserdisc of A la rencontre de Philippe:
- http://yalepress.yale.edu/yupbooks/book.asp?isbn=0300056508
- http://www.brynmawr.edu/llc/help/philippe/philippe.html
- http://web.mit.edu/fll/www/projects/Philippe.html
- Look over these websites on the Future of Cinema:
- Future of Cinema Salon @ Cannes:
Interactive Cinema Workshop
http://www.fest21.com/blog/futureofcinema/future_of_cinema_salon_cannes_interactive_cinema_workshop
- Beyond Machinima: Rudy Poat and John
Gaeta on the Future of Interactive Cinema
http://www.gamasutra.com/features/20061017/mcmaster_01.shtml
- Pengkai Pan – Multiple articles
(including thesis) about his project/interactivity with new media/cinema
http://alumni.media.mit.edu/~ppk/Publication.htm
- Adrian Miles (of the vogme manifesto)
maintains a blog
about cinematic interactivity:
http://vogmae.net.au/vlog/
- Jean Burgess (as seen above) does
similar work; here's the abstract to her thesis:
http://creativitymachine.net/research/phd/
- History of New Media
- Media Convergence
- technological convergence
- corporate convergence
- entertainment/information convergence
- Importance of form vs content
- Translating and Re-installing works
- Laserdisc & software
- Who controls the narative in interactive works?
- Future of New Media
Mar 12 Curating New Media
- starting at 2:30:
Guest
Barbara London, Video and Media Curator, Museum of Modern Art
- Linda Abdul's White House
- Curating new media
- Installations vs theater screenings
- Staying ahead of cutting edge media
- Current events:
- Facebook,
MySpace & On-Line Communities: What Your College Must Know
- different
types of human interactions -- Text
Generation Gap: U R 2 Old (JK), NY Times, Mar 9, 2008
- newer user interfaces -- Coming Soon: Nothing Between You and Your Machine, NY Times, Mar 9, 2008
- Distributing
DIY video reactions quickly -- Election campaign: The
3AM phone call, & actress --
Spitzer: Daily
Show | Hedge Funds
| politicians
| need new
politicians
- more people viewing tv programs on their computer -- Serving Up Television Without the TV Set, NY Times, March 10, 2008
- different tv ads for each houshold -- Cable Firms Join Forces to Attract Focused Ads, NY Times, March 10, 2008
- To Aim Ads, Web Is Keeping Closer Eye on You, NY Times, March 10, 2008
- Artist
claims 'censorship': Chicago-based Bilal's 'Virtual Jihadi' video work
shut after less than a day in New York, Chicago Tribune, March 11,
2008
- audience participation in financing film Giving the Outsiders a Say on Movies, NY Times, March 10, 2008
- Paramount Offers Film Clips on Web, NY Times, March 10, 2008
- Special Section on Museums, NY Times, March 11, 2008
- visitor Studies -- Museums
Refine the Art of Listening
Mar 19 Spring Break
Mar 26 Orphans Film Symposium
- Book presentations
- Bryce Renninger on Henry Jenkins, Fans, Bloggers, and Gamers: Exploring
Participatory Culture, 2006
- Landon Palmer and John Rhym on
Henry Jenkins, Convergence Culture:
Where Old and New Media Collide, 2006
- Jacobus Verheul on Marshall
McLuhan, Understanding Media: The
Extensions of Man, 1964
- starting
at 3:30: Special Guest online: Kit Galloway, Electronic Café
- Current events:
- reacting against digital new media -- Media Art in the Age of Transgenics, Cloning, and Genomics (New Museum, March 14, 2008) -- making dreams and nightmares into physical realities, ...
- With Theaters Barely Digital, Studios Push 3-D, NY Times, March 13, 2008
- Studios Announce a Deal to Help Cinemas Go 3-D, NY Times, March 12, 2008
- Online Games by the Hundreds, With Tie-Ins, NY Times, March 18, 2008
- Different (new?) interactive media at
"Expanded Cinema" night at Other Cinema March 22:
Bryan
Boyce karaoke | Chickenfish
live-remix | Chickenfish
live-remix | Chickenfish
live-remix
| zzz
Apr 2 Artists, Art Projects, & Commercial Forms
- Victoria Vesna's Database Aesthetics: Art in the Age of Information Overflow, chapters 11-16
- Andrew Darley's Visual Digital
Culture: Surface Play and Spectacle in New Media Genres, chapters 4-6
- Book presentations
- Ji
Hoon Kim
on Oliver Grau (ed), Media Art Historyies (2007)
- Dina
Muhic
on Andrew
Keen, The Cult of the Amateur: How
Today's Internet is Killing our Culture (2007) (listen
to Andrew Keen
at Berkeley's School of Information and Howard
challenging Keen)
- Julius
Schaffer on Alexander Galloway, Gaming:
Essays on Algorighmic Culture (2006)
- Chelsea
Searles on Nicholas
Bourriaud, Relational Aesthetics, 1998
- Gregory
Zinman on Oliver Grau, Virtual Art:
From Illusion to Immersion (2003)
- Artists and Art Projects
- Aesthetics of: computer animation, TV advertisements, feature films, music videos
- Issues of signification: montage,
genre, authorship
Apr 9* Class screening
- Read:
- read about:
- Lynn Hershman
Leeson -- wikipedia,
her own website
(particularly Interactivity
and NetWorks sections), Langlois
Foundation bio
- Strange Culture
-- NYT
review of Sundance/Second Life premiere, Variety
review, "mixed
reality" Second Life/Sundance event (as captured on Flickr)
- Steve Kurtz and the
Critical Arts Ensemble
- get started on next week's readings!
- Strange Culture (2007), by Lynn Hershman Leeson
- TechnoLust (2002), by Lynn Hershman Leeson
Apr 16 Games, Immersion, and Interactivity
- Read:
- Andrew Darley's Visual Digital
Culture: Surface Play and Spectacle in New Media Genres, chapters 7-8
- Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in
Video Games
Mark J. P. Wolf
Film Quarterly, Vol. 51, No. 1. (Autumn, 1997), pp. 11-23.
http://links.jstor.org/sici?sici=0015-1386%28199723%2951%3A1%3C11%3AISTATO%3E2.0.CO%3B2-L
- Out of the Box: Performance, Drama, and Interactive Software
Derek Alexander Burrill
Modern Drama - Volume 48, Number 3, Fall 2005, pp. 492-512
http://ezproxy.library.nyu.edu:2115/journals/modern_drama/v048/48.3burrill.html
- Reading Game/Text: EverQuest, Alienation, and Digital Communities
Eric Hayot and Edward Wesp
Postmodern Culture - Volume 14, Number 2, January 2004
http://ezproxy.library.nyu.edu:2115/journals/postmodern_culture/v014/14.2hayot_wesp.html
- Popular Culture: Play It Again, Pac-Man
Charles Bernstein
Postmodern Culture - Volume 2, Number 1, September 1991
http://ezproxy.library.nyu.edu:2115/journals/postmodern_culture/v002/2.1bernstein.html
- Tri-Story as "intuitive cinema" interactive storytelling based on
physical action for multi-screen
Satoru Tokuhisa, Alice Ding, and Masa Inakage
http://portal.acm.org/citation.cfm?id=1178477.1178535&coll=GUIDE&dl=%23url.coll
- Techno-Cinema
Jamie Skye Bianco
Comparative Literature Studies - Volume 41, Number 3, 2004, pp. 377-403
http://ezproxy.library.nyu.edu:2115/journals/comparative_literature_studies/v041/41.3bianco.html
- Book presentations:
-
- continuation of: Julius Schaffer on Alexander Galloway, Gaming: Essays on Algorighmic Culture (2006)
- Vioet Lucca on Andrew Keen, The Cult of the Amateur: How Today's Internet is Killing our Culture (2007) (listen to Andrew Keen at Berkeley's School of Information)
- Tim Robbins
Decries Media 'Abyss' in NAB Keynote; Actor Tears Into Government,
Media in Keynote at 2008 NAB Show, By Tom Steinert-Threlkel,
Broadcasting & Cable, 4/14/2008
- Simulation
- Immersion
- Interactivity
- Spectator or Participant?
- Are games a form of art? Is
cinema?
Apr 23* No class
- You have time to work on preparation of your
final project
Apr 30 Cinema in Museum vs. Cinema in Theater
Topics covered:
- Guest
Henriette Huldisch, Whitney Asst Curator
- Curating film in different setting
settings
- Museum curation of moving image materials
- The future of Cinema
May 7 Final Classroom Presentations
- Be prepared to present your final project to the rest of the class
- Final Individual presentations
- Summary of class and final thoughts
Textbooks
- Lev Manovich (2001) The Language of New Media, Cambridge: MIT Press
- Victoria Vesna (2007) Database Aesthetics: Art in the Age of Information Overflow, Minneapolis: Univ of Minnesota Press
- Andrew Darley (2000) Visual Digital Culture: Surface Play and Spectacle in New Media Genres, New York: Routledge
- Noah Wardrip-Fruin and Nick Montfort (2003) The New Media Reader, Cambridge: MIT Press
Major Assignments & Percentage of Grade
(40% of grade) Short exercises and classroom
discussion: throughout the semester.
- Decide on title and presentation date by Feb 6; presentations
will be in March and April
- Write a paper on viewer participation, comparing different types of games to both closed (preachy) and open (didactic) films
- Write a paper exploring the issues of authorship and
ownership (and copyright) over material that is collaboratory and
involves high degrees of interaction
- Examine a particular game (or set of games), and show in great detail that the viewer is still primarily a spectator, not a primarily a participant
- Explore the differing business models between Hollywood
cinema and games, and show how these impact: creativity, market
penetration, market longevity, innovation and creation of new works,
piracy, etc.
- Take a work created for cinema or today's television, and
speculate
how that might be re-created for an installation piece in a museum
- Do a creative project dealing with some of the class themes
- Due dates -- Topic approval before Mar 5; one-page description
due Mar 5; present in class (10-12 minutes presentation) and turn in
written version May 7